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ST REPORT WEEKLY ONLINE MAGAZINE
--------------------------------
Monday, OCT. 31, 1988
Vol. II No. 59
==========================================================================
ST Report Online Magazine Inc.
------------------------------
Post Office Box 6672
Jacksonville, Florida
32236 6672
R.F. Mariano
Publisher - Editor
====================['The Original Online ST Magazine']===================
Headquarters Bulletin Boards
----------------------------
North South
201-343-1426 904-786-4176
Central West
216-784-0574 916-962-2566
=======================================================================
CONTENTS
========
~ From the Editor's Desk.............~ Anaias Who?...................
~ A Veteran Retires..................~ Digi-Drum ST..................
~ Italy and ATARI....................~ Pro GEM Windows #10...........
~ In Search of Atari.................~ 220 ST Michtron...............
~ ST REPORT CONFIDENTIAL ............~ Thompson & Atari ST...........
========================================================================
AVAILABLE ON: COMP-U-SERVE ~ DELPHI ~ GENIE ~ THE SOURCE
========================================================================
From the Editor's Desk;
I am compelled to remember, at a time like this, a few simple things
I was taught as a youngster, by The Sisters of Charity of Halifax, like
there is a time and a place for everything. I now take the opportunity
to extend our sincerest sympathy to Neil Harris and his family for the
recent loss of his mother.
To be able to discuss our differences with GEnie and arrive at a
agreement is wonderful. We will continue to serve as we have before and
hopefully the future will be just dandy. We wish Darlah all the success
possible for the new GEnie online publication, ST PROFILE.
Here at ST Report, we believe in Atari and, it is a basically GOOD
company to do business with. We also find Mr. SIG HARTMANN a refreshing
breath of fresh air. Perhaps the "changing of the guard" in the PR dep't.
was the best thing that could have happened. Mr. Hartmann's attitude of
being straight forward and "telling it like it is" can do more for Atari
than all the hype and hoopla some others have tried to use and failed.
Since CINDY CLAVERAN is the new User Group Coordinator appointed
by Sig Hartmann, Atari President of Software, things have been getting
back into the groove and are becoming well organized. Cindy will be
working on the User Group News, under the ATARI COMPUTER banner. You can
contact her at Atari Corp (408) 745-2569, or on GEnie by "Cindy.C". May
we remind the Usergroups to please re-register your group with Cindy if
you wish to continue to receive the Usergroup Newsletter from Atari.
This is Halloween and I hope all the kiddies have a safe and happy
time trick or treating tonight. In a few weeks we shall see what Comdex
has to offer, I am positive Atari is going to set the world on fire, with
it's news and product releases. I am however, sworn to secrecy at least
till Comdex opens....
Ralph.....
-------------------------------------------------------------------------
FOR YOUR INFORMATION:
----------------------
The Atari Forums will be sponsoring a National Online Teleconference
on Wednesday, November 9, 1988 at 8:00 PM EST.
Our guest speaker will be:
Ralph F.Mariano ("REX READE")
Editor and Publisher, ST REPORT weekly online news magazine.
We encourge each and every one of you to attend. Especially those of you
who have any questions to ask of Mr. Mariano ....
The ST REPORT Conference is going to be held in CompuServe's Electronic
Convention Center(tm) (GO CONVENTION). Please read ECC.TXT in LIBRARY 17
of ATARIARTS or ATARIPRO for more information.
--------------------------------------------------------------------------
NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE
FOR A LIMITED TIME ONLY
COMPUSERVE WILL PRESENT $15.00 WORTH OF COMPLIMENTARY ONLINE TIME
to the Readers
ST REPORT ONLINE ELECTRONIC MAGAZINE
NEW USERS SIGN UP TODAY!
Call any of the St Report Official BBS numbers
(Listed at the top of ST REPORT)
or
Leave E-mail to St Report - R. Mariano
Be sure to include your full mailing address so your
Compuserve kit can be immediately mailed to you!
Expires 11-30-88
NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE
-------------------------------------------------------------------------
ANAIAS WHO?
-----------
by R.F.Mariano
The tall and TOTALLY impressive Wizard drifted into the cavern
approximately 5 inches above the craggy floor....As he glided slowly to a
halt he effortlessly turned toward us and said;
"The Challenge of Lord Chaos awaits all mindless mortals who would
dare to attempt to overpower Him. I spent an intense amount of time
instructing a mortal and instilling upon him the rites and tomes
neccessary to teach and assist each of you in your quest of Lord
Chaos. This mortal is known as Bob Retelle and he has prepared
** THE LOST SCROLLS OF MOUNT ANAIAS **
for those strong willed and stout hearted souls wishing to overcome
Chaos".
After being thoroughly chilled by the thoughts of stealthly sneaking
through the dark, damp corridors of a dungeon that reeked from the odor
of death itself, I realized I was only reading the intro to Bob's new
effort at helping all the "good" folks caught in Dungeon Master.
This is
going to be the top honors, all time favorite, most popular game for the
computing community and this hint book is right up to speed. The reading
is easy, concise and to the point. The great thing is you are NOT given
the adventure on a silver platter. After all, everyone hates going to the
theater and have someone tell you what is going to happen. Bob has made
sure this will not happen. You are not spoon fed the dungeon. I highly
reccommend this fine hint book....it is one of the nicest efforts I have
seen and it has excellent maps and illustrations throughout. It is worth
the price of 9.95.
THE LOST SCROLLS OF MOUNT ANAIAS
by BOB RETELLE
Order From:
Unicorn Publications
3487 Braeburn Circle
Ann Arbor, MI 48108
This is "GOOD" stuff!
--------------------------------------------------------------------------
A Veteran Retires
-----------------
By R.F. Mariano
as told by N. Bradley
This poor 1040 has seen better days, he said holding the ST. Having
just returned from 6 months in the Persian Gulf on the USS JOHN HANCOCK.
Neil hoped having a 1040 onboard would help pass the time during the 6 mo.
deployment from home. It definately did help, but took a beating in the
process. Right now the computer is missing 1 key, the mouse port has a
short, the mouse had to be replaced, and all the chips had to be re-seated
due to vibration. The monitor took a hit from a power spike, and is now
being replaced as well.
"My poor 1040 has been taped in place so many times (to keep it from
falling off the desk) that the marks on the cabinet look like dents. The
thing is so full of dust, the board has a grey tint to it."
Note: The Persian Gulf is famous for it's dust, it gets in EVERYTHING!
A total of five programs have to be replaced due to being corrupted
by the power of the ship's radar systems. (the Onboard Radar Systems also
damaged his hard disk and it had to be returned for repair/replacement).
The 1040 is very succeptable to vibrations. One day, after booting
the computer, it just sat, disk drive whirring, and finally displayed
on the screen: "The data on your disk is damaged...". This came up
with EVERY disk tried, needless to say Neil was a little worried. He then
remembered hearing about the infamous "drop test" for the early 1040's.
He opened the computer - low and behold 4 chips had vibrated loose.
The worst one was the keyboard chip, when he pushed on it you could hear
the "snap" of it re-seating. "I can only guess that the continual
vibration from the engines and generators as well as the rocking back and
forth finally wiggled the chips loose." He said.
"My 1040 and I have been through quite a bit together....
I will miss you, but you deserve to be retired. We have visited 4
countries, sailed thousands of miles, transited the Suez Canal, been in a
war zone including 2 miles away from dogfighting Iranian/Iraqi fighter
jets and full rocket fire. We fearlessly sailed the mined Persian Gulf,
witnessed the end of a war, and have been transported from ship-shore 4
or five times in what seemed like dingies."
"Yes my friend, I will miss you. I look forward to meeting your
replacement. No, I don't think he will take a similar voyage. He will
stay safe at home on my desk. Farewell, and for thee I pray....
fair weather and following seas." Neil said, as he wrapped the 1040 for
it's trip home......
After seeing the condition of the 1040 and monitor, I was proud to
have held the 1040 that "went to war"....I wouldn't be surprised if deep
inside that 1040 a chip or two had some how said a few bits to a few of
the "big boy" chips on the bridge of that Destroyer. Ed.
--------------------------------------------------------------------------
DIGI-DRUM ST
------------
by Dave Triwush
MVACE
Well, I might just as well get the point of this review out of the
way immediately... Unless you've got the Replay Sound Sampling Cartridge
with which this application interfaces, or something compatible, Digi-
Drum ST is a waste of money. (Actually, it may be a waste regardless,
as I hadn't the Replay hardware to use with this software's review,
either.) Digi-Drum gives the option of either cartridge or monitor
output, but let's face it, folks, monitor output is adequate for speech
synthesis and such, but stinks for music reproduction (my own admittedly
subjective opinion, but there you go). However, if this admonition is
not daunting (or you have Replay), by all means read on!
First, let's look at the Replay-related features - perfunctorily,
since I have to take the documentation's word on them. In conjunction
with Replay, you can sample your own drum sounds (breaking glass? dog
barks?), at either 10 or 20 kilohertz (Khz), save them to disk
individually, and use them in your drum patterns with the provided
samples in any combination, up to 16 voices per "drum kit". "Kits" may
also be saved and loaded as units. Replay allows playback through the
cartridge, giving, one would assume, improved fidelity over the monitor
speaker's capabilities. You get a 1.64 second sample at 10 Khz; half
that or 0.82 sec at 20 Khz. This should be more than sufficient for any
percussion-oriented sounds.
Unfortunately, I have only Digi-Drum to review here. No sampling;
and the default kit and 6 additional samples provided actually sound
worse than bad through the monitor - they mostly sound alike! So let's
hope Replay helps here.
Digi-Drum ST permits up to 16 sounds (one kit) to be used at once.
However, this does not mean 16-voice "polyphonic"; only 2 sounds can be
played on a given beat: there are two channels. Sound "events" are
grouped into patterns or "bars" of 4 to 32 beats. These may also be
manipulated individually as disk files, and up to 99 may occupy memory
at a time, or so says the very brief manual. Elsewhere, the manual says
32 patterns may be used. The real limit may be 99; paging through the
numbers under "Edit Pattern" caused a neat line of four bombs after
pattern number 42! However, up to 70 "pattern-events", including loops
and jumps, do constitute a "song", the largest entity loadable from or
savable to disk.
You can create patterns two ways; real-time or by poking beats into
the bar from the pallette of 16 sounds. The real-time method is clumsy
at best; you get a flashing beat indicator to play on top of, but no
click or audible signal, and you need to juggle function keys 1-4.
Function keys? That's right, folks, this program is not GEM-based;
except when doing disk loads or saves. These operations present the
familiar file selector window, and the mouse pointer appears and works;
as soon as the operation is complete, however, the pointer vanishes, and
you're stuck with cursor, function and the escape keys to run the
program. I found the combination particularly frustrating. What's
more, these keys do not have the same functions throughout the program,
and beware the escape key! It takes you out of most of the pull-down
menu features, but also exits the program with an extra hit, without
reminding you to save any work you may have accomplished! So be warned,
you heavy-handed typists out there. But I digress. . .
Actually, this program is simple enough to use, though clumsy; for
example, loading, saving, editing patterns, setting tempo, editing a
"song", and playing the "song", all require different, mutually
exclusive areas of the menu bar! This is in marked contrast to other
basic programs like Music Studio, which have their own limitations, but
still allow everything to be done without lots of screen switching.
Well, in spite of these flaws, I must say that Digi-Drum ST does work,
and in tandem with the Replay hardware, should sound pretty good.
However, I personally would wait for a subsequent version that supplies
full GEM implementation, or at least much better consolidated user
interface.
Digi-Drum ST will run on any ST system, color or monochrome, and
comes on one copy-protected single-sided disk. The documentation
included is a 13 page booklet, but only 4 pages are in English; the rest
is German. I gather there is more information in the German portion
(which, obviously, I don't speak). Oh, well!
In conclusion, Digi-Drum ST serves as a functional but difficult
"toy"; serious musicians or otherwise "spoiled" users are advised to
look elsewhere for a drum-machine program. Digi-Drum retails for $39.95
but is available at Microtyme for $20.95. Thanks to John at Microtyme
for the review copy.
--------------------------------------------------------------------------
ITALY and ATARI
---------------
by Neil Bradley
When I visited Genoa, Italy in early August, I had no real goal in
mind except to find an Atari dealer, so I could see what Europe had to
offer. After spending most of the morning searching computer stores, I
finally was refered to "the only Atari dealer in town."
Walking down a main street near the Genoa shipyard, there it was, a
small shop with a red sign in the window with the Atari logo on it. Upon
closer inspection of the window, I also saw a Commodore Amiga, Commodore
C-64, Amstrad, BBC Dragon, Spectrum 512, and Atari 2600 and 5200 video
games. The store, with the name of "Play Time", did not seem to be
the place to find a ST. With a sigh, I walked in and saw about 30 games
for the ST in a display case. With my broken German and the salesman's
broken English, I was able to determine that yes, he sold Atari ST
computers, and in fact, he had a MEGA 2 sitting behind the counter. He
seemed very suprised that an American would be interested in the ST, as he
had read that the U.S. was "not interested in the ST, but liked the Amiga
better."
I went to examine the software that he had on display, and saw a
few games that I liked. I inquired about the price for ARKANOID 2, and
his first words were * "Original or Copy?" *
He must have noted the surprised look on my face, and explained
that he could sell me a copy of the program for the equivalent of $10.00,
while the original would cost me about $40.00. If a game I wanted to
purchase had two disks, it would cost me $12.50. I asked him how many ST
programs he sold, and he stated "about 5 a week, all copies, of course".
The salesman then asked me to wait, and he called a friend from the
local Atari users group (at least that's what I think he said he was
doing), and told me to "Bring some American programs back later that
afternoon, and we can trade some programs one-for-one.
I returned later that afternoon with about 10 disks of public
domain programs and a few American programs I saw he had in the window.
I also brought along some old issues of Computer Gaming World, ST Log,
Compute's ST, and ST Informer. I asked him what copy program he was
using, and he said that he only used the Amiga for copying. I asked
him what Atari program, and he again said that he used the Amiga.
He walked over to the Amiga, and booted up a "utility" that would copy
Atari, IBM 3.5, Xenix, and Amiga disks. He again saw the look on my
face and said that by far this was the most efficient copy program
available. (He said that the only program that couldn't be copied with
the Amiga was Dungeon Master). He took all of the public domain programs
and all the copies of ST REPORT I had, and he especially liked "Superboot"
he had never seen anything like it. He opened up his four disk boxes
(each holding about 90 disks) and told me to "take my pick" of anything
there. I ended up taking about 3 disks worth European Public domain
utilities and pictures. He kept insisting I take anything, but I
declined.
He was very interested and impressed with the Kaypro disk box I had,
everything there was in plastic. I showed him an article in one of the
the magazines I had brought. He then glanced through the rest of them,
but seemed most impressed with ST Informer. He requested that he be
allowed to keep it, so he could start a subscription. He appeared to be
mostly interested in the advertisements/articles for memory upgrades and
building hard drives. I asked him what were the big selling magazines in
Italy, and he said Computer and Video Games Plus from England was the
only one - but the company was splitting, and starting a separate
magazine for the 16 bit computers.
Finally I offered to trade him an unopened game I had - PALADIN by
Omnitrend (I mistakenly ordered two copies, and hadn't sent the 2nd back
yet) for SHADOWGATE by Mindscape. He accepted, and asked if I had any